The narrative arcs are the foundation of Edenhorde. They are a collection of episodes which are (depending on the arc) composed of text-driven narrative, a musical score, illustrative work, interactive elements (i.e. votes, claims, trades etc.) and other multimedia work. These act as both a focused narrative and a world-building device for Edenhorde. Ready to dive into the vast continent that is Edenhorde?
The episodes are open to anyone who would like to immerse themselves in the world of Edenhorde, the first narrative arc is written by Celia Blyth, with illustrations by Emmy Award winner Andy Ristaino (Adventure Time, Midnight Gospel). The second narrative arc is written by Michael Orchard, with illustrations by in-house artist extraordinaire Vito.
After a daring escape, can Devarn warn everyone in time?
Devarn enters a city of myth. He finally has a chance to get everything he ever wanted.
A crisis in the Larrik Bazaar sweeps Devarn into its center. Using his wits (and Coru), Devarn must investigate and solve the problem before it's too late.
“Don’t adventures ever have an end? I suppose not. Someone else always has to carry on the story.”
Arriving at the Oru refuge, Allafred and his companions discover the tragic history of the Oru. From their arrival in these lands, to their decision to become guardians, through their period of oppression in the ancient days. This tragic story led Allafred to a decision with great consequences…
Allafred has made up his mind, together with Ethsa and a small group of friends, to climb Mount Puntu. However, a long journey awaits the small group of adventurers. So, what better way to get to this hidden kingdom than with an Oru as a guide?
The Edenhorde collectibles are a collection of ERC-1155 NFTs that were free to claim for Edenhorde holders during the narrative arc. They are souvenirs and memories from a distant world, cast in code.
The collectibles are watercolor illustrations by Emmy Award winner Andy Ristaino (Adventure Time, Midnight Gospel).